Mesh Edit¶
After mesh, in the Mesh interface, you can clip the mesh, process the mesh, map the texture and measure the model.
Interface Overview¶
Note
For the introduction to other information in this interface, please see interface overview.
Function | Description | |
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Switch data | Tap to switch the displayed data of the model to Points or Mesh. | |
Project information | Display the data information (resolution, vertices and triangles) of the current project; for more, see project information. | |
Function buttons | Drag the sliderto adjust the brightness, contrast, color temperature and saturation (the default value is 0 and the range is -100 ~ 100); the texture adjustment effect can be previewed in real time, and you can tap Complete to save the settings. Note
Note
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Share | Share the mesh model to SHINING 3D Cloud; for more, see save and share. |