Simplify Mesh¶
Reduces the triangle count of a model to a user-specified number.
Supports two algorithms:
Name | Description |
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Non-Strict UV Simplification | - Faster processing - Discards existing UV data. |
Strict UV Simplification | - Slower processing - Preserves UV integrity. |
Notes¶
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The tool automatically selects the optimal algorithm based on the model’s UV status.
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Models without UVs cannot use the Strict UV algorithm.