Texture Baker¶
Bake Albedo / Normals Map between High-Poly and Mid-Poly models via Marmoset.
Baking Types¶
Source → Target | Output | Key Parameters |
---|---|---|
Mid-Poly → High-Poly | Albedo Texture | Resolution: Auto / 4K / 8K / 16K |
High-Poly → Mid-Poly | Normal Map | Ratio: 1:4 (default) / 1:2 / 1:1 |
Settings¶
-
Auto Bake: Enabled by default. Disable to manually trigger baking in Marmoset Toolbag.
-
Padding:
-1
(auto) or custom pixel range. -
Offset Thresholds:
-
Min:
0.0
-
Max:
1.0
(adjust for large High / Mid-Poly discrepancies).
-
Notes¶
-
Prerequisites:
-
Mid-Poly: Must have UVs.
-
High-Poly: Must have textures.
-
-
Multi-Texture Baking: Requires manual operation in Marmoset Toolbag.
-
Polygon Count: Normal map baking is disabled if Mid-Poly has more faces than High-Poly.