Mesh editing
Left panel
Click + to open each function.
Function |
Instruction |
Note |
Texture |
Brightness and Contrast can be adjusted. |
Confirm to apply, Cancel to restore |
Simplification |
After simplification, the polygon numbers, file size and detail of data will be reduced universally. |
High level may cause detail loss. Set the ratio from 1 to 100, the default is 0. |
Mesh Optimization |
Mesh optimization can optimize the quality of the data by adding more triangles to curvature regions. |
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Smooth |
Smooth the possible noise on the surface of the scan data. |
It might remove some small details or smooth some sharp edges at the same time. Set the ratio from 1 to 100, the default is 0. |
Remove small floating parts |
Remove small floating parts in the scan data. |
From 0 to 100% where 100% is the size of the largest mesh island. Smaller islands will be removed. 0 means no operation, 100 is the maximum. The maximum value is the square of the diagonal length of the floating part/10, MAX=(L/10)². |
Auto Hole Filling |
Auto fill every hole with a smaller perimeter than the number input.
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Choose Curvature, Tangent or Flat before filling hole. FLAT: calculates the solution for the hole filling considering the point position on the boundary. TANGENT: calculates the solution considering the point position and the normal of the last row of triangles forming the boundary. CURVATURE: calculates the solution considering the point position and the normal of the 2 last rows of triangles forming the boundary. |
Manual Hole Filling |
The hole edges are displayed green and get red after picking. The number of the holes and the number of holes filled will be displayed on the interface. |
Choose Curvature, Tangent or Flat before picking a hole. |
Flip Normal |
To redefine the front direction of the scanned data in reversal design. |
Texture mapping will be unavailable after flip Normal |
Function |
Instruction |
Note |
Cutting Plane Tool |
Define a plane by drawing a straight line. Delete the selection and close the mesh at the intersection. Use the cutting plane to align the mesh to the CSYS. |
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Mirror |
Mirror the mesh through a plane defined by a straight line. |
After mirroring, texture remapping cannot be performed. |
Bottom panel
Icon |
Function |
Instruction |
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Select Visible |
To select data on the front view only. |
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Select through |
To select data all through. |
Right panel
Icon |
Function |
Instruction |
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Open file |
Open a file (STL, OBJ, PLY) for post processing. |
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Save Data |
Save scan data. |
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Sketchfab Upload |
Use your Sketchfab account to share the model. |
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Third-party software |
Save the data and open with third-party software. |
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Texture remapping |
After the post-processing, hole filling on texture scanned data will affect the texture render. By doing the texture remapping, the texture information will be reapplied on the mesh. |
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Show Texture |
To show / hide texture on screen. |