Project setting¶
Alignment¶
Alignment | Instruction |
---|---|
Feature | Uses object geometric features for auto aligning during scanning. Rich features on the object are required for this mode. |
Texture | Uses objects surface texture to align the scans. Compared with feature alignment, texture alignment takes longer and consumes more memory. It is recommended to use the texture alignment only in cases where the object's geometrical features are insufficient. |
Global Markers | Uses global markers file to help align the scans. You may add an existed global markers file or scan one. |
Hybrid | Uses features, markers to align the scans. Use the function to avoid alignment error in some target parts. By this alignment, we do not need to place the markers all over the part, but only on the region where has less geometry. Global markers files can be imported to assist in scanning and aligning. |
Resolution¶
Resolution | Instruction |
---|---|
0.2mm ~ 3mm | 0.5mm by default |
Texture¶
Texture | Icon | Instruction |
---|---|---|
Texture scan on | Will capture texture data. | |
Texture scan off | Will not capture texture data. |
Note
Texture switch cannot be changed once the project group been created.
The scanner support two scan targets: Portrait scan, Object scan.
You need to choose scan target when you create the project. With different scan target, the settings below will be different.
Note
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You can select Medium object or Large object under object scan.
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Medium object: size between 100mm X 100mm X 100mm and 300mm X 300mm X 300mm.
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Large object: size larger than 300mm X 300mm X 300mm.
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Alignment¶
Scan Mode | Alignment | Instruction |
---|---|---|
Portrait Scan | - Features - Texture - Hybrid |
Hybrid alignment here means feature alignment plus texture alignment. |
Object Scan | - Features - Texture - Hybrid - Global Markers |
- When select Global Markers alignment, if global marker file not import, you need to scan global marker file first. - Hybrid alignment here means feature alignment plus marker alignment. |
Note
FEATURE ALIGNMENT uses object geometric features for auto aligning during scanning. Rich features on the object are required for this mode.
TEXTURE ALIGNMENT uses objects surface texture to align the scans. Compared with feature alignment, texture alignment takes longer and consumes more memory. It is recommended to use the texture alignment only in cases where the object's geometrical features are insufficient. Texture Scan is required to select if you want to use texture align.
GLOBAL MARKERS ALIGNMENT uses global markers file to help align the scans. You may add a existed global markers file or scan one.
HYBRID ALIGNMENT uses two different alignments to align the scans. Use the function to avoid alignment error in some target parts. By this alignment, we do not need to place the markers all over the part, but only on the region where has less geometry. Global markers files can be imported to assist in scanning and aligning.
Resolution¶
Scan Mode | Resolution | Instruction |
---|---|---|
Portrait Scan | 0.2mm~3.0mm | 1.0mm by default |
Object Scan | 0.2mm~3.0mm 0.2mm~0.5mm(Medium object) |
0.5mm by default 0.3mm by default(Medium object) |
Note
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With smaller setting value, you will get more detail, but will lead to larger file size and longer processing time.
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Resolution cannot be changed once the project group been created.
Texture¶
Texture | Icon | Instruction |
---|---|---|
Texture on | will capture texture data | |
Texture off | will not capture texture data |
Note
Texture switch cannot be changed once the project group been created.