Mesh Editing¶
Tap
to pop up the Mesh Editing window, where you can do Texture Adjustment and Auto Hole Filling.
Texture Adjustment¶
Touch to pop up the texture adjustment. Through the slider, you can adjust the brightness, contrast, color temperature, and saturation of the texture to make the model texture more accurate.
After the adjustment, tap Complete to apply the adjustment and return to the mesh interface; if you are not satisfied with the adjustment, tap
to clear all values and do it again.
Note
- Texture adjustments are only supported for models that have completed
texture mapping. - The texture will always be displayed in the texture alignment interface.
- The adjustment will combine with the last applied effect.
Auto Hole Filling¶
Tap to enter the auto hole filling interface; after setting the hole filling perimeter (the default value is 1 mm) through the slider, the edges of holes that meet the hole filling conditions will display in green, and the edges of the other recognized holes will be red; tap Apply to fill all the holes displayed in green, and tap Complete to save effect and return to the mesh interface.
Note
- If you are not satisfied with the hole filling effect, before you tap the Complete button, tap
to reset to the unfilled state and fill the holes again. - It is recommended that you redo the
texture mapping after filling the hole to ensure the mapping effect.