Mesh¶
In the interface of point cloud edit, tapin the right-side function bar to enter the process of mesh generation.
You can tapto perform one-click processing (including
Fast and
High detail), and mesh & texture map will be automatically generated using recommended parameters.
Note
- The mesh data can be subsequently used for rendering or 3D printing.
- Only the project with acquired data supports one-click texture mapping; if the Acquire Texture function is not enabled, then only mesh will be automatically generated.
- If the current project has already generated the mesh, it will be overwritten after one-click processing.
- Operations such as scaling, translating, and rotating the model are supported (
Reset View function can be used to reset the model to its original position).
Mesh Settings¶
Setting | Description |
---|---|
Watertight | Disabled by default, and all holes will be retained. |
Resolution | Provide 8 adjustable levels (including![]() ![]() ![]() Besides, you can tap ![]() ![]() ![]() If you need to use lower resolution, it is recommended that you use StarVision to acquire higher resolution. |
Mesh Smoothness | Provide 4 adjustable levels: none (default), low1, middle2 and high3. |
Texture Mapping | Disabled by default, and can be enabled manually. This setting will not be displayed for the project without acquired texture. |
Tap the Preview button, the mesh will be automatically generated according to the mesh settings.
Note
- After generating the mesh, all settings can not be adjusted; you can tap
to reset all settings.
- If it prompts that "A mesh already exists", you can tap Replace to regenerate the mesh.