Mesh Edit¶
After mesh, in the Mesh interface, you can clip the mesh, process the mesh, map the texture and measure the model.
Interface Overview¶
Note
- For mesh clipping, Select Through can be enabled (by default), and only visible data can be selected when disabled; for more introduction to the clipping function, please see data clipping.
- For the introduction to other information in this interface, please see interface overview.
Function | Description | |
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Switch data | Tap to switch the displayed data of the model to Points or Mesh. | |
Project information | Display the data information (resolution, vertices and triangles) of the current project; for more, see project information. | |
Function buttons | Drag the sliderto adjust the brightness, contrast, color temperature and saturation (the default value is 0 and the range is -100 ~ 100); the texture adjustment effect can be previewed in real time, and you can tap Complete to save the settings. Note
Note
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Share | Share the mesh model to SHINING 3D Cloud; for more, see save and share. |