Mesh¶
In the interface of point cloud edit, tapin the right-side function bar to enter the process of mesh generation.
You can tapto perform one-click processing (including Fast and High detail), and mesh & texture map will be automatically generated using recommended parameters.
Note
- The mesh data can be subsequently used for rendering or 3D printing.
- Only the project with acquired data supports one-click texture mapping; if the Acquire Texture function is not enabled, then only mesh will be automatically generated.
- If the current project uses the markers alignment mode, markers will be automatically filled for one-click processing.
- If the current project has already generated the mesh, it will be overwritten after one-click processing.
- Operations such as scaling, translating, and rotating the model are supported ( Reset View function can be used to reset the model to its original position).
Mesh Settings¶
Setting | Description |
---|---|
Watertight | Disabled by default, and all holes will be retained. |
Resolution | Provide 8 adjustable levels (includingultra-low resolution); after manually dragging the slider to adjust the resolution, you can check on Use recommend value to use the default resolution. Besides, you can tap to enter the high-detail mode, where you can tap/ to adjust the resolution. Note If you need to use lower resolution, it is recommended that you use StarVision to acquire higher resolution. |
Mesh Smoothness | Provide 4 adjustable levels: none (default), low1, middle2 and high3. |
Texture Mapping | Disabled by default, and can be enabled manually. Note This setting will not be displayed for the project without acquired texture. |
Fill Markers | Enabled by default, and can not be disabled when the Watertight function is enabled. Note If Markers alignment mode is not enabled, this setting will be invisible. |
Tap the Preview button, the mesh will be automatically generated according to the mesh settings.
Note
- After generating the mesh, all settings can not be adjusted; you can tapto reset all settings.
- If it prompts that "A mesh already exists", you can tap Replace to regenerate the mesh.