Mesh¶
In the interface of point cloud edit, tap
in the right-side function bar to enter the process of mesh generation.
You can tap
to perform one-click processing (including Fast and
High detail), and mesh & texture map will be automatically generated using recommended parameters.
Note
- The mesh data can be subsequently used for rendering or 3D printing.
- Only the project with acquired data supports one-click texture mapping; if the Acquire Texture function is not enabled, then only mesh will be automatically generated.
- If the current project uses the markers alignment mode, markers will be automatically filled for one-click processing.
- If the current project has already generated the mesh, it will be overwritten after one-click processing.
- Operations such as scaling, translating, and rotating the model are supported (
Reset View function can be used to reset the model to its original position).
Mesh Settings¶
| Setting | Description |
|---|---|
| Watertight | Disabled by default, and all holes will be retained. |
| Resolution | Provide 8 adjustable levels (including Use recommend value to use the default resolution.Besides, you can tap If you need to use lower resolution, it is recommended that you use StarVision to acquire higher resolution. |
| Mesh Smoothness | Provide 4 adjustable levels: none (default), low1, middle2 and high3. |
| Texture Mapping | Disabled by default, and can be enabled manually. This setting will not be displayed for the project without acquired texture. |
| Fill Markers | Enabled by default, and can not be disabled when the Watertight function is enabled. If Markers alignment mode is not enabled, this setting will be invisible. |
Tap the Preview button, the mesh will be automatically generated according to the mesh settings.
Note
- After generating the mesh, all settings can not be adjusted; you can tap
to reset all settings. - If it prompts that "A mesh already exists", you can tap Replace to regenerate the mesh.
Use recommend value to use the default resolution.