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Mesh Edit

After mesh, in the Mesh interface, you can clip the mesh and map the texture.

Interface Overview

Note

For the introduction to other information in this interface, please see interface overview.

Index Function Description
Switch data Tap to switch the displayed data of the model to Points or Mesh.
Project information Display the data information (resolution, vertices and triangles) of the current project; for more, see project information.
Function buttons
  • : Mesh edit. If you tap this button, you will be prompted that "Please use StarVision on PC to edit".
  • : Texture mapping.
    Note
    • Only the project with acquired texture supports texture mapping; if the Acquire Texture function is not enabled, it will prompt that "Non-texture scan, can not generate texture map".
    • After tapping this button, you will prompted with a second-confirmation window.
  • : Measure. If you tap this button, you will be prompted that "Please use StarVision on PC to measure".
  • Share Share the mesh model to SHINING 3D Digital Cloud; for more, see save and share.