Mesh¶
In the interface of point cloud edit, click in the left-side point cloud editing toolbar to enter the process of function bar to enter the process of mesh generation.
You can clickto perform one-click processing (including Fast and High detail mode), and mesh & texture map will be automatically generated using recommended parameters.
Note
- The mesh data can be subsequently used for rendering, measurement or 3D printing.
- Only the project with acquired data supports one-click texture mapping, or only mesh will be automatically generated.
- If the current project has already generated the mesh, it will be overwritten after one-click processing.
Mesh Settings¶
Setting | Description |
---|---|
Watertight | Disabled by default, and all holes will be retained. Note If a watertight model needs to be generated, then the Fill Markers function can not be disabled. |
Resolution | The recommended resolution is set by default; after dragging the slider to adjust the resolution manually, you can check Use recommend value to use the default resolution. |
Mesh Smoothness | Provide 4 adjustable levels: none, low1 (default), middle2 and high3. |
Fill Markers | Enabled by default, and can not be disabled when Watertight function is enabled. Note If Markers alignment mode is not enabled, this setting will be invisible. |
Texture Mapping | Disabled by default, and can be enabled manually. Note This setting will not be displayed for the project without acquired texture. |
By clicking Generate, you can preview the mesh generated according to the mesh settings; and click Finish, you can enter the interface of mesh edit.
Note
- After generating the mesh, all settings can not be adjusted; you can tapto reset all settings.
- If it prompts that "A mesh already exists", you can tap Replace to regenerate the mesh.