Mesh Process¶
In the interface of mesh editing, click
in the left-side mesh editing toolbar to open the Mesh Edit panel, where you can click
to edit all settings, including
Texture Adjustment,
Simplification,
Mesh Optimization,
Remove Floating Parts and
Fill Holes.
Setting | Description |
---|---|
![]() Texture Adjustment |
Drag the slider![]() The default value is 0,and the range is -100 ~ 100.
|
Simplification |
Drag the slider![]() Click Preview to preview the simplification effect, and check the size change of the file in both STL and OBJ format as well as the change of triangle; click Apply to save settings. |
Mesh Optimization |
Perform denoising on the data to make the mesh data smoother and improve data quality. Drag the slider ![]() Click Preview to preview the mesh optimization effect; click Apply to save settings. |
Remove Floating Parts |
Delete any small parts of data that are not connected to the main data. Drag the slider ![]() Support previewing the effect in real time; click Apply to save settings. |
Fill Holes |
Fill in the holes within the specified perimeter based on the set hole circumference. Drag the slider ![]() Besides, it also supports setting Hole filling type as Curvature (by default), Tangent and Plane.
|
Note
- Click
to reset settings.
- Click
to close the setting.
- After applying one setting, the project with mapped texture will prompt that "The mesh has changed", and you can click Generate to remap the texture.